Protect the Meeper
Protect the Meeper
What's My Title?
CV
Marlena Abraham
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Director & Storyteller for Familiar & Unusual Mediums
Project management and leadership in VR/AR, LBE, and emerging technologies
Experience
STORYTELLING
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Spearheaded narrative direction across team of 35 + stakeholders, including pitching, addressing requirements of existing IP, designing puzzles that complimented the story, environmental storytelling, gameplay integration (Unannounced project)
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Collaborated with designers to write copy complimenting their gameplay (VO, dialogue, item descriptions, in-game objects, etc.) (Unannounced project)
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Wrote new content for an existing game system with the goal of addressing a range of social issues for teens (Elm City Stories)
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Contracted and worked with external editors/sensitivity readers
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Designed level, gameplay, and environmental storytelling elements to respect stringent requirements of existing IP (Theme park IP)
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Owned feature and content creation for a modular node-based behavioral AI system; system allowed characters to interact with the world and each other based on a series of properties (e.g. emotion, profession, game status) (LEGO BrickHeadz Builder VR)
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Wrote + maintained VO docs, directed voice talent (Various)
PROJECT MANAGEMENT
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Supervised design, development, and polish of several game levels: prototyped features/content, directed artists/designers/ programmers, led key meetings, tasked out director/client/VP feedback to teammates (Unannounced title, Major theme park IP)
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Directed team of eight devs on a polished vert slice for a VR game for schools; project was awarded $900,000 grant (HistoryMaker VR)
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Oversaw adjustments to UX and content as Design Director of project’s AR phase (LEGO BrickHeadz Builder)
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Developed several custom content trackers to streamline creation of assets, identify pipeline blockages, iterate on features, etc.
LEADERSHIP & COLLABORATION
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Coordinated with 40+ team of in-house developers and multiple client stakeholders to implement cinematically realistic, high-throughput, high-action gameplay (Major theme park IP)
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Lead several sub-teams of developers to implement and polish features for several major systems, including enemy AI, boss battle gameplay, Houdini destruction, audio/VO, etc. (Major theme park IP)
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Incorporated educational material from subject matter experts into core gameplay designs (HistoryMaker, Elm City Stories, Mechanisms)
Internships at Schell Games, Microsoft, Carnegie Learning, Uncorked Studios
Speaking & Accolades
2020 - Indiecade Speaker
2019 - GDC Speaker
2019 - ECGC Speaker (read more)
2019 - 30 Under 30 Pittsburgh
2017 - Pittsburgh Global Game Jam Judge's Choice Award ( Vitality )
2016 - Pittsburgh Global Game Jam Judge's Choice Award ( Beeps and Boops )
2015 - Pittsburgh Global Game Jam Judge's Choice Award ( This. Is. Important. )
2015 - Frank Ratchye STUDIO for Create Inquiry Grant
MarlenaAbraham (@) gmail.com
MarlenaAbraham.com
@MarlenaAbraham
(630) 390 - 0471
Tools
Unreal + Blueprints
Unity + C#
Adobe Suite + Maya
Work Experience
Schell Games
Narrative Director + Level Lead
Unannounced project
DEC 2019 - Present
Systems + Level Lead
Superhero IP theme park ride
AUG 2018 - JAN 2019
Project Director
HistoryMaker Phase I
JUN - AUG 2018
Writer + Narrative Designer
PlayForward: Elm City Stories
JAN - MAY 2018
Story + Content Designer
LEGO BrickHeadz VR
AUG 2016 - JAN 2017
Alchemie
Project + Design Director
JAN - MAY 2015
Leadership
2017 - Present: President of Bit Bridge
Education
Carnegie Mellon University
BCSA in Computer Science and Art
Class of 2015